We made the impossible possible! Now your server can take the role of skins system. And it's easy to set up!
Install
Anyone can see it
Suitable for all kinds of users, including Premium ones. This skins system works fine with any Bukkit fork, such as Spigot or Sponge. Support for BungeeCord or Waterfall servers is also included. It is also suitable for vanilla servers and for complicated projects with dozens of mods installed.
Players will enjoy it
Your players will no longer scramble for nicknames, because now they can change their skins without picking a new nickname and loosing progression. Convenience is a key for server popularity and players loyalty!
Free to use
As a continuation to Ely.by Skins System, this plugin (just as all our services) is absolutely free to use. And do not forget: everything that we are offering for free today will remain so in future. Just grab and use!
Mojang API
Ely.by API
Ely.by Server Skins System plugin
Minecraft server
How skins
are shown?
Starting with Minecraft 1.7.6 game servers became able to send to players information about their textures by themselves. We used this feature and combined it with our skins catalog. System will check skin's existence in Ely.by database and if it isn't there, plugin would use Mojang API instead, just like SkinsRestorer.
This plugin supports any Bukkit fork, such as Spigot or Sponge. BungeeCord or Waterfall servers are supported as well. Minecraft 1.8 or newer is required for plugin to work.
Server registration
{{ activeServer.name || activeServer.ip }}
Paste this key in your configuration file, located at:
plugins/ElySkinSystemPlugin/config.yml
Write above value in the serverKey field:
settings:
serverKey: {{ activeServer.token }}
Done
What's
next?
Without registration, plugin allows you to receive only a limited amount of skins per hour. To remove this limitation once and for all, you'll need to acquire an authorisation key for your specific server. This key will remove guest access type restrictions. Only server's IP address is required for registration.